Record Class GameControls.FrozenBlocks

java.lang.Object
java.lang.Record
edu.uw.tcss.model.GameControls.FrozenBlocks
Record Components:
blocks - all Tetris Block objects that have frozen into place
Enclosing interface:
GameControls

public static record GameControls.FrozenBlocks(List<GameControls.Block[]> blocks) extends Record
Data class that represents all Tetris Block objects that have frozen into place. A frozen Block object is individual Block object from a complete tetromino that has completed its trajectory down the board and has frozen into place.
Note: Implementing classes may use Block.EMPTY or null for Empty spaces in the collection. Please refer to that documentation for implementation specific details.
Version:
Autumn 25
Author:
Charles Bryan
  • Constructor Details

    • FrozenBlocks

      public FrozenBlocks(List<GameControls.Block[]> blocks)
      Creates an instance of a FrozenBlocks record class.
      Parameters:
      blocks - the value for the blocks record component
  • Method Details

    • toString

      public String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared with Objects::equals(Object,Object).
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • blocks

      public List<GameControls.Block[]> blocks()
      Returns the value of the blocks record component.
      Returns:
      the value of the blocks record component