Record Class GameControls.IndividualPiece

java.lang.Object
java.lang.Record
edu.uw.tcss.model.GameControls.IndividualPiece
Record Components:
location - the set of points for all four individual blocks that make up a single tetromino on the Game board
block - the enum of the current tetromino
Enclosing interface:
GameControls

public static record GameControls.IndividualPiece(GameControls.Point[] location, GameControls.Block block) extends Record
Data class that represents a single Tetris tetromino in a location on the Tetris board. The Point[] location contains the points for all four individual Block objects that make up a single tetromino on the Game board.
Note, it is possible for some Block objects to be "above" the limit of the game board size. This occurs when a new tetromino is added to the board and its top half is outside the board.
Version:
Autumn 25
Author:
Charles Bryan
  • Constructor Details

    • IndividualPiece

      public IndividualPiece(GameControls.Point[] location, GameControls.Block block)
      Creates an instance of a IndividualPiece record class.
      Parameters:
      location - the value for the location record component
      block - the value for the block record component
  • Method Details

    • toString

      public String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared with Objects::equals(Object,Object).
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • location

      public GameControls.Point[] location()
      Returns the value of the location record component.
      Returns:
      the value of the location record component
    • block

      public GameControls.Block block()
      Returns the value of the block record component.
      Returns:
      the value of the block record component